My dream is to witness the emergence of artificial general intelligence and to contribute my efforts.
My doctoral research centered on multi-task agents operating within open-world settings. A core aspect of this work involved identifying and developing a task representation method characterized by high expressiveness, low ambiguity, and scalability for efficient training. In the realm of 3D video games, I spearheaded the development of the GROOT and ROCKET series as the first author. These projects empower AI agents to execute intricate tasks in Minecraft based on human instructions, consistently pushing the frontiers of AI agent capabilities within the Minecraft environment. Concurrently, I've delved into applying reinforcement learning techniques to bolster the visual reasoning abilities of visuomotor agents. I'm particularly enthusiastic about creating intelligent agents that can perceive and retain information with the fluidity and coherence akin to human cognition. Furthermore, I actively track the progress in general agents, holding a strong belief that the scalable generation and validation of tasks within digital worlds is currently the most viable route to achieving Artificial General Intelligence (AGI).
Research Interests: Machine Learning, Computer Vision, Reinforcement Learning, AI Agents, Embodied Intelligence
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Shaofei Cai, Zhancun Mu, Anji Liu, Yitao Liang
arxiv 2025
We aim to develop a goal specification method that is semantically clear, spatially sensitive, and intuitive for human users to guide agent interactions in embodied environments. Specifically, we propose a novel cross-view goal alignment framework that allows users to specify target objects using segmentation masks from their own camera views rather than the agent's observations.
Shaofei Cai, Zhancun Mu, Anji Liu, Yitao Liang
arxiv 2025
We aim to develop a goal specification method that is semantically clear, spatially sensitive, and intuitive for human users to guide agent interactions in embodied environments. Specifically, we propose a novel cross-view goal alignment framework that allows users to specify target objects using segmentation masks from their own camera views rather than the agent's observations.
Shaofei Cai, Zihao Wang, Kewei Lian, Zhancun Mu, Xiaojian Ma, Anji Liu, Yitao Liang
IEEE/CVF Computer Vision and Pattern Recognition (CVPR) 2025
We propose visual-temporal context prompting, a novel communication protocol between VLMs and policy models. This protocol leverages object segmentation from past observations to guide policy-environment interactions. Using this approach, we train ROCKET-1, a low-level policy that predicts actions based on concatenated visual observations and segmentation masks, supported by real-time object tracking from SAM-2.
Shaofei Cai, Zihao Wang, Kewei Lian, Zhancun Mu, Xiaojian Ma, Anji Liu, Yitao Liang
IEEE/CVF Computer Vision and Pattern Recognition (CVPR) 2025
We propose visual-temporal context prompting, a novel communication protocol between VLMs and policy models. This protocol leverages object segmentation from past observations to guide policy-environment interactions. Using this approach, we train ROCKET-1, a low-level policy that predicts actions based on concatenated visual observations and segmentation masks, supported by real-time object tracking from SAM-2.
Shaofei Cai*, Zhancun Mu*, Kaichen He, Bowei Zhang, Xinyue Zheng, Anji Liu, Yitao Liang (* equal contribution)
arxiv 2024
MineStudio is an open-source software package designed to streamline embodied policy development in Minecraft. MineStudio represents the first comprehensive integration of seven critical engineering components: simulator, data, model, offline pretraining, online finetuning, inference, and benchmark, thereby allowing users to concentrate their efforts on algorithm innovation.
Shaofei Cai*, Zhancun Mu*, Kaichen He, Bowei Zhang, Xinyue Zheng, Anji Liu, Yitao Liang (* equal contribution)
arxiv 2024
MineStudio is an open-source software package designed to streamline embodied policy development in Minecraft. MineStudio represents the first comprehensive integration of seven critical engineering components: simulator, data, model, offline pretraining, online finetuning, inference, and benchmark, thereby allowing users to concentrate their efforts on algorithm innovation.
Shaofei Cai, Bowei Zhang, Zihao Wang, Xiaojian Ma, Anji Liu, Yitao Liang
International Conference on Learning Representations (ICLR) 2024 Spotlight Top 6.2%
This paper studies the problem of building a controller that can follow open-ended instructions in open-world environments. We propose to follow reference videos as instructions, which offer expressive goal specifications while eliminating the need for expensive text-gameplay annotations. A new learning framework is derived to allow learning such instruction-following controllers from gameplay videos while producing a video instruction encoder that induces a structured goal space.
Shaofei Cai, Bowei Zhang, Zihao Wang, Xiaojian Ma, Anji Liu, Yitao Liang
International Conference on Learning Representations (ICLR) 2024 Spotlight Top 6.2%
This paper studies the problem of building a controller that can follow open-ended instructions in open-world environments. We propose to follow reference videos as instructions, which offer expressive goal specifications while eliminating the need for expensive text-gameplay annotations. A new learning framework is derived to allow learning such instruction-following controllers from gameplay videos while producing a video instruction encoder that induces a structured goal space.
Shaofei Cai, Liang Li, Xinzhe Han, Jiebo Luo, Zhengjun Zha, Qingming Huang
IEEE/CVF Computer Vision and Pattern Recognition (CVPR) 2022 Oral Top 4.2%
This paper proposes Automatic Relation-aware Graph Network Proliferation (ARGNP) for efficiently searching GNNs with a relation-guided message passing mechanism. Specifically, we first devise a novel dual relation-aware graph search space that comprises both node and relation learning operations. These operations can extract hierarchical node/relational information and provide anisotropic guidance for message passing on a graph. Second, analogous to cell proliferation, we design a network proliferation search paradigm to progressively determine the GNN architectures by iteratively performing network division and differentiation.
Shaofei Cai, Liang Li, Xinzhe Han, Jiebo Luo, Zhengjun Zha, Qingming Huang
IEEE/CVF Computer Vision and Pattern Recognition (CVPR) 2022 Oral Top 4.2%
This paper proposes Automatic Relation-aware Graph Network Proliferation (ARGNP) for efficiently searching GNNs with a relation-guided message passing mechanism. Specifically, we first devise a novel dual relation-aware graph search space that comprises both node and relation learning operations. These operations can extract hierarchical node/relational information and provide anisotropic guidance for message passing on a graph. Second, analogous to cell proliferation, we design a network proliferation search paradigm to progressively determine the GNN architectures by iteratively performing network division and differentiation.